Difference between revisions of "SHIP:Node:linkset"

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(Properties)
(Properties)
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! scope="col" | Description
 
! scope="col" | Description
 
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| {{Prop|name}}||{{DataType|name}}|| A unique linkset name
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| {{Prop|linkset:name}}||{{DataType|name}}|| A unique name within the peers
 
|-
 
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| {{Prop|id}}||{{DataType|Byte}} || Some [[SHIP:Protocols|protocols]] require the endpoint to have an ID number assigned
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| {{Prop|linkset:id}}||{{DataType|Byte}} || Some [[SHIP:Protocols|protocols]] require the endpoint to have an ID number assigned
 
|-
 
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| {{Prop|refresh}}*||{{DataType|Boolean}} || Set {{Reserved|true}} to start a polling cycle on master/slave [[SHIP:Protocols|protocols]]; goes false when poll complete
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| {{Prop|linkset:refresh}}*||{{DataType|Boolean}} || Set {{Reserved|true}} to start a polling cycle on master/slave [[SHIP:Protocols|protocols]]; goes false when poll complete
 
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| {{Prop|enabled}}*||{{DataType|Boolean}} || Defaults to {{Reserved|false}}; must be set {{Reserved|true}} at runtime from a [[SHIP:Sail|Sail script]] to enable the link
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| {{Prop|linkset:enabled}}*||{{DataType|Boolean}} || Defaults to {{Reserved|false}}; must be set {{Reserved|true}} at runtime from a [[SHIP:Sail|Sail script]] to enable the link
 
|}
 
|}
 
{{SHIP:RuntimePropertyNote}}
 
{{SHIP:RuntimePropertyNote}}

Revision as of 05:19, 28 November 2012

Node Home

Within a given link, there may be one or more linkset nodes. Each linkset encompasses all the traffic between two endpoints in a link.

For slave link types of master/slave protocols (for example the MODBUS_SLAVE_RTU), the link may be representing one or more Modbus slaves within the SHIPEngine environment. Even though the protocol is running on a single physical communications channel (e.g. UART0), each linkset within the link can act as one of a number of independent virtual slaves.

For master link types of of master/slave protocols (for example MODBUS_MASTER_ASCII) you may want to address multiple slaves on the channel. Each slave would be identified by a linkset with the slave ID set appropriately.

Parent Nodes

The following nodes are permitted to hold this node:

Child Nodes

The following nodes are permitted to exist within this node:

Properties

Property Data Type Description
Must specify a property (e.g. visible)[[SHIP:Property:linkset:name:{{{2}}}|{{{2}}}]] name A unique name within the peers
Must specify a property (e.g. visible)[[SHIP:Property:linkset:id:{{{2}}}|{{{2}}}]] Byte Some protocols require the endpoint to have an ID number assigned
Must specify a property (e.g. visible)[[SHIP:Property:linkset:refresh:{{{2}}}|{{{2}}}]]* Boolean Set true to start a polling cycle on master/slave protocols; goes false when poll complete
Must specify a property (e.g. visible)[[SHIP:Property:linkset:enabled:{{{2}}}|{{{2}}}]]* Boolean Defaults to false; must be set true at runtime from a Sail script to enable the link

*available at SHIPEngine run time only and cannot be set in SHIPTide. Use a Sail script at shiplaunch time if this property needs to be set when the GUI starts to run.

Examples

Adding two linksets to the example in link reference:

Example link with two linksets

In this example, our GUI is acting as a Modbus Slave attached to UART0, potentially one of many on the communications channel. This physical channel could be, for instance, a multi-drop RS485 network with many slaves of which our SIM is only one. Our GUI, because it has the two linksets at ID #1 and #13 created, will respond as if it were two of those slaves on the network.