Difference between revisions of "Protocols - Overview"

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<onlyinclude>A ''protocol'' describes the packetization and method for moving data back and forth across that physical layer.  SHIP supports three protocols, though not all protocols are supported across all available physical layers on a SIM:
 
<onlyinclude>A ''protocol'' describes the packetization and method for moving data back and forth across that physical layer.  SHIP supports three protocols, though not all protocols are supported across all available physical layers on a SIM:
 
* the new {{Protocol|Raw}} starting in SHIP v5.0.126 {{v5}}
 
* the new {{Protocol|Raw}} starting in SHIP v5.0.126 {{v5}}
* the {{Protocol|Modbus}}, including {{Protocol|Modbus|RTU and ASCII}}, {{Protocol|Modbus|Master and Slave}}
+
* the {{Protocol|Modbus}}, including RTU and ASCII, Master and Slave
 
* the upcoming {{Protocol|SHIPBridge}} in SHIP v5.0.200 {{v5}}</onlyinclude>
 
* the upcoming {{Protocol|SHIPBridge}} in SHIP v5.0.200 {{v5}}</onlyinclude>
  

Revision as of 04:43, 21 September 2014

A protocol describes the packetization and method for moving data back and forth across that physical layer. SHIP supports three protocols, though not all protocols are supported across all available physical layers on a SIM:

Raw Protocol

The Raw protocol was made available starting in SHIP v5.0.126 Badge SHIPv5.gif, and enables simple movement of the following data types:

  • Boolean (as Byte 0x00 or 0x01)
  • Byte
  • Short (16-bit)
  • Integer (32-bit)
  • Float (single precision, 32-bit)
  • String (null terminated)

There is no packetization, framing, or checksums/CRC calculations performed on the data. The protocol, therefore, is very simple to interpret and generate on an attached device, however is susceptible to errors and misalignment over time and should only be used in some applications.

Resources:

Modbus Protocol

Bridge Protocol